Archive for April, 2010
No robots beyond this line
Posted by Jurgen in Spam protection, Usability on April 23rd, 2010
Online communities are hot. Globally recognized examples are easy to give: websites like Facebook, LinkedIn and are very popular, manufacturers have online fora to have their customers support each other, newspapers let you leave comments on their articles on their websites and you can share everything with tools like Delicious, Digg and Reddit. This development on the Internet supports new possibilities which were unknown before. Of course this also counts for rogues. Spam is a commonly known phenomenon and global annoyance. Beside spamming unwanted messages by mail, spamming the comment boxes and fora is an issue web programmers have to deal with too. Spamming often is automated and this is a feature which can be used to counter spam. The goal is to identify a messenger being human or robot.
For this purpose the captcha was invented. Besides the fact that captcha sounds nice enough to be a buzz word it actually is short for Completely Automated Public Turing test to tell Computers and Humans Apart, although this is a bit contrived. This means that a captcha is a challenge response mechanism but it doesn’t need to be in the form of an image depicting distorted text which has to be copied in a text box which is the most common form of captchas. Creative new captchas can be found, like a transistor image which has to be read. Read the rest of this entry »
The Game of Office Decoration
Posted by Jurgen in Programming, Simulation on April 22nd, 2010
This week I had a discussion with a colleague of mine about decoration for the new office rooms we hired. We thought of an Arduino based project, because it would just be cool to have some fun with the gadget.
We could make a giant board filled with buttons with a led in them. You’d press a button to toggle it. This board could be controlled by an Arduino and display several things on it. A clock for instance or news headlines from an arbitrary RSS feed or… since they’re buttons, Conway’s Game of Life! Read the rest of this entry »